DAZ Script |
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DzGraftingFigureShape () |
Array : getOrignalToWeldMeshList()
Return Value:
Since:
Number : getOrignalToWeldMeshMapSize()
Return Value:
Array : getWeldMeshToOrginalList()
Return Value:
Since:
Number : getWeldMeshToOrginalMapSize()
Return Value:
Boolean : hasWeldedFollowers()
Return Value:
true
if the topology of this shape has changed as a result of grafting; e.g., facets have been added/removed.void : updateBuilder()
Forces a refresh of the grafting geometry cache.