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Scene Mastery Tutorial : Overwater

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Product Name: Scene Mastery Tutorial : Overwater
Product ID: 70381
Published Artist(s): Digital Art Live
Created By: N/A
Release Date: 2020-06-06

Product Information

  • Required Products: None

Building scenes involving water introduces a unique set of hurdles to overcome for the 3D artist. Water can affect the lighting , mood and the look of materials in your scene and it’s vital to understand how you can adjust the characters, props, materials and colors to ensure the resulting render will work and that the realism will shine!

Ensuring that the “physics” or effects of water are represented in a scene such as bubbles, foam, splashes, ripples, whirlpools, waves and wakes can also take some doing, but with the right observations and resources all of these challenges can be conquered in this tutorial by Tiffanie Grey.

Tutorial running time : 1 hour 45 minutes

You’ll Learn

Understanding of the properties of surface water in 3D/2D art Observation training on real world overwater scenes

Refraction and reflection

Choosing appropriate colors for scenes

How to alter your “Out of the Box” environment to achieve scene goals

Color and light adjustments

Adding props to enhance your scenes

Study of how hair, skin, clothes and objects react and appear wet out of the water

How to simulate wakes, foam and edge collision above water

How water and other liquids react in puddles and cups

Using geoshells, LIE and Decals on skin and items

Suggestions for post work in 2d programs

About Tiffanie Gray

Tiffanie is known as Dakorillon and Immortal Moments Art to the art world on the web. She has been selling at Renderosity and HiveWire3D since 2016. She has been using PD Howler (known as Project Dogwaffle), since version 1.1a in 2001. She originally started using PD Howler since it’s a natural fit for artists that have a traditional background ? and so began learning it with glee! She now uses Howler for nearly everything to do with digital art and content creation. Since 3D artwork is becoming an indispensable tool in her box of tricks, she is happy that Howler still works so well with these new tools.

All of her art experience is self taught, she read books or took small workshops to learn traditional art. Howler, then Daz Studio, Poser, Hexagon and other art programs she has added were by the the same method. She primarily focuses on fantasy and science fiction, but also creates still lifes, landscapes and portraits. She also uses her images in book cover designs and web design.

Product Notes

Installation Packages

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  • 1 Core

[ ] = Optional, depending on target application(s)

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