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Orestes Iray HDRI Skydomes - Blue Hour

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Product Name: Orestes Iray HDRI Skydomes - Blue Hour
Product ID: 69469
Published Artist(s): Orestes Graphics
Created By: N/A
Release Date: 2020-05-07

Product Information

  • Required Products: None

Orestes Iray HDRI Skydomes - Blue Hour is a set of five dynamic range panoramic skies for lighting your Iray renders from HD photograph references for ultimate realism.

Each HDR is 8K (8192 x 4096) and built with a wide range of brightness, up to 16 EV. The HDRs load with a click and also set the correct tone mapping as used in the promos.

Get Orestes Iray HDRI Skydomes - Blue Hour for your serious, fantasy, magic, sci-fi and early morning or dusk scenes!

Low Res Low Range 360 Previews - (as rendered in Iray with default settings and water plane)

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Orestes Iray HDRI Skydomes Blue Hour (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Light Presets:Orestes Iray HDRI Skies”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Render-Settings”
  • Helpful Tips for Using HDRIs*
    • First, if you aren't already, enable and use the Aux Viewport. (Window's Panes (Tabs) Aux Viewport) Put is somewhere where you can see it. If you have an older graphics card, make the window small. If you have a powerful card you can use it larger. Set this window drawstyle to NVIDIA Iray. This will give you a live render preview of your scene.
    • Apply an HDRI preset from the Content Library and open your render settings. In the 'editor' tab, go to the last in the list, Environment. These are the dials and settings to manipulate the dome. Use the 'Dome Rotation Dial' to turn the sky left or right. The slider is in degrees, so '90' would be opposite of '270', and '0' and '360'; are the same position. You should see the effect in the Aux window in real time, or nearly real time. You can also change the tilt with the Dome Orientation X. Y. and Z sliders. The Y is basically the same as the 'Dome Rotation Dial'. You can make changes in 10 degrees or so to see the effect.

Additional Details

Resolved Issues

  • None

Known Issues

  • None

Support

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1)
The contents of this package are in DAZ Studio Native formats