User Tools

Site Tools

Daz Studio Content Creation Mastery Part 2 : Modeling Clothing

Click for original

Product Name: Daz Studio Content Creation Mastery Part 2 : Modeling Clothing
Product ID: 34001
Published Artist(s): Digital Art Live, esha
Created By: N/A
Release Date: 2016-09-05

Product Information

  • Required Products: None

We're continuing our content creation journey towards our finished product. In this “leg” of our itinerary we'll look at different methods for creating clothing, using both Marvelous Designer and traditional box modelling. When you're on a long journey you can run into difficulties. Delayed flights, missed connections… But with a little foresight you can avoid many problems. We'll discuss how to model our clothes in a way that will make our lives much easier later on when we get to UVmapping, rigging and texturing.

What to consider when creating clothing in MD:
Keeping in mind UVmapping, rigging and texturing
Shirt: Marvelous Designer
Pants: Marvelous Designer & Wings3D
Shoes: Marvelous Designer & Wings3D
To retopo or not to retopo i
Refining the finished clothing items in a modeling program
Duration of presentation: 107 minutes

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Additional Details

Resolved Issues

  • None

Known Issues

  • None


Visit our site for technical support questions or concerns.