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Kibri Dress for Genesis 2 Females

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Product Name: Kibri Dress for Genesis 2 Female(s)
Product ID: 21013
Published Artist(s): SloshWerks
Created By: N/A
Release Date: 2015-01-30

Product Information

  • Required Products: None

Kibri Dress for Genesis 2 Female(s) is an anime inspired outfit, representing the spirit and fun of animals. The outfit consists of a one-piece bodice, a double layered short skirt, a short vest or jacket, boots, collar piece, wrist bands, geografted animal tails and animal ears. the animals represented are a bunny, a cat, a bear, and a fox.

The tails are geografted to the bodice, making them part of the outfit. The long tail used for the cat and fox is fully poseable and several pose presets are included. The tail itself morphs from the basic long tail of a cat to the thicker fox tail. There are also morphs to put a ball shape at the end of the tail, or a tuft shape (like a lion), as well as morphs to make the tail as thick or thin or tapered as you want.

The headband with animal ears can be morphed from the default bunny ears to either a cat, fox, or bear. The bunny ears are also poseable.

The tails and the ears have unique uvs depending on which animal is dialed in to prevent texture stretching. Convenient presets are supplied that will automatically apply the shape and UV of the animal you are using.

Five complete textures have been included, one for each of the animals and a plain white version with bump maps and displacement just ready for you to apply your own textures or diffuse colors. Each of the five textures can be used with any animal, and Full Outfit presets have been supplied to apply the entire outfit complete with texture and animal choice.

Additional, there are Look At My Hair versions of all 3 tails (cat, fox, bunny) for each of the five included texture sets. Some special steps are needed to use these presets and instructions have been included with the product. You must have installed either Look At My Hair or the LAMH Free Player to use these presets. Because of the use of smoothing modifiers and the special LAMH settings, this product does not include Poser content files and has only been tested in DAZ Studio.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Kibri Dress for Genesis 2 Female(s) (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 2 Female:Clothing:Slosh:Kibri Dress”
    • “People:Genesis 2 Female:Clothing:Slosh:Kibri Dress:Full Presets”
    • “People:Genesis 2 Female:Clothing:Slosh:Kibri Dress:LAMH Settings”
    • “People:Genesis 2 Female:Clothing:Slosh:Kibri Dress:Materials”
    • “People:Genesis 2 Female:Clothing:Slosh:Kibri Dress:Tail Poses”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Accessories:Arms:Lower”
    • “Accessories:Head:Top”
    • “Accessories:Neck”
    • “Anatomy:External”
    • “Materials:Accessories”
    • “Materials:Anatomy”
    • “Materials:Wardrobe”
    • “Poses:Props and Accessories”
    • “Shaping:Apply”
    • “Utilities:Visibility”
    • “Wardrobe:Footwear”
    • “Wardrobe:Full-Body”
    • “Wardrobe:Outerwear:Tops”
    • “Wardrobe:Skirts”

Additional Details

  • Special Instructions for using the LAMH presets with the Kibri Dress tails:
    • Because of the way the tails are geografted to the bodice instead of Genesis 2 Female, there are special steps in applying the tails and in getting the fur to move with the tail. I will try to explain in as much detail as possible below.
      • If you already have a bodice or tails in the scene, make sure you delete them before you use one of the LAMH presets. You can leave all of the other garment pieces in place.
      • Select Genesis 2 Female in the scene tab. Double-click on the LAMH preset you wish to use. The new bodice and the corresponding tail will load into the DAZ Studio viewport, but will not be fitted to Genesis 2 Female. This must be done manually.
      • In the scene tab, or in your viewport, right-click on the Bodice. Choose 'Fit “Bodice” To…' and select Genesis 2 Female from the list that will appear. IMPORTANT: Do not select “Parent To Target”. This will cause DAZ Studio to crash.
      • If Genesis 2 Female is already in a pose, you will notice that the hair object (green lines on screen) will not follow the tail on the bodice. This is a known issue for LAMH and is being reviewed by the LAMH team.
      • To remedy this, you must move the actual tail just a tiny bit, either by applying a preset tail pose or just by selecting the tail in the scene tab and “posing” or moving it a bit. I usually just move the yTranslate slider a bit. The fur will now snap to the tail. Make sure to remember to move the slider back to zero.
    • Some notes on the fur materials: LAMH objects load with certain settings locked in, such as Specular Strength and Static Ambient. Any changes you make will not save with the tail. In my opinion, you will get ideal tail colors that match the outfit if you change the Static Ambient (located in the Surface Tab). I use 64,64,64 for the short furred Cat Tail and the Bunny Tail, and I use 90,90,90 for the longer furred Fox Tail. Lower values make darker shadows in the fur and make it look darker overall. Don't set this too high or the fur will be blown out and too bright. If you are not getting quite the specularity or color you want, depending on your lighting situation, the Diffuse Coefficient is another setting that makes a big difference. If you change the setting to 1.0 you will get much closer to the color on the tail. Lower values will make the fur darker.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats