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Batch Convert G2 to Genesis

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Product Name: Batch Convert Genesis 2 to Genesis
Product ID: 20101
Published Artist(s): DraagonStorm
Created By: N/A
Release Date: 2014-10-02

Product Information

Batch Convert Material Presets G2 to Genesis

Open up your entire library of Genesis 2 Material Preset .duf files for use with Genesis, and save lots and lots of time.

So, now that there are new UVs for Genesis that will let you use The Genesis 2 Base Female, V5 and V6, Base Male, M5 and M6, how are you going to apply them to Genesis? The surface names aren't the same. There are a lot of different options for you, but all of them are long and tedious, and will need to be done with each Material Preset.

But with Batch Convert Material Presets, it will make your life soooo much easier!

Batch Convert Material Presets G2 to Genesis will let you convert many files at one time from Genesis 2 format to the Genesis format with just a couple of selections and the press of a button. All you need to do is: 1) Select where you want the Converted Material Preset .duf files will be written to. 2) a) Select a folder where the Material Preset files are, that you want to be converted (The script will list the files from that folder and all subfolders. or b) Select the Material Preset files you want to be converted. and then press the 'Convert the files' button.

But what about the other UVs that have been created for Genesis 2? There's no UV conversion for them!

Don't worry, I've got you covered with Batch G2 Map Transfer to Base UV. The bonus script Batch G2 Map Transfer to Base UV, will let you convert all the other UVs.

The Map Transfer, is a tool that is included with DS4, it is a handy little program that converts textures files from one UV format to another. But after you have done the conversion you still need to assign these textures to the surface properties, and change the UV Setting, and create a new Material Preset….

The Batch G2 Map Transer to Base UV, let's you setup: 1) Where you want the converted texture files will be written to. 2) Where the Create Material Preset .duf files will be written to. 3) What Material Preset .duf files to convert.

Once you have made these decisions, and press the 'Convert the files' button, this scripts loops thru each Material Preset files listed. As each Material Preset file is loaded, the Map Transfer tool is started, waiting for you to press the Apply button. That is your only interaction for each file that is needed. After you have converted your Material Presets and textures to the Base Male UV, you can then use the Batch Convert Material Presets G2M to Genesis to make the textures available to Genesis thru Material Presets.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Batch Convert G2 to Genesis (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Scripts:Batch Convert G2 to Genesis”
    • “Scripts:Batch Map Transfer”
    • “Scripts:Batch Map Transfer:resources”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Utilities:Scripts”

Additional Details

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats