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Star Explorers Casual Styles for Genesis 9

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Product Name: Star Explorers Casual Styles for Genesis 9
Product ID: 101832
Published Artist(s): Daz Originals
Created By: Arki, Mada
Release Date: 2025-03-20

Product Information

Introducing the Star Explorers Casual Styles for Genesis 9 - a versatile and modern outfit set perfect for contemporary, sci-fi, and similar renders. This collection includes three tops (a wrap shirt, a long-sleeve tunic, and a loose short-sleeve tunic), a pair of long pants, and high boots.

Designed to bring a blend of casual sophistication and futuristic flair to your Genesis 9 characters, this set is ideal for a variety of scenes and themes.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 7)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Star Explorers Casual Styles for Genesis 9 (Core)

DAZ Studio Folders

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • ./People/Genesis 9 Toon/Clothing/Daz Originals/Star Explorers
    • ./People/Genesis 9 Toon/Clothing/Daz Originals/Star Explorers/Materials
    • ./People/Genesis 9 Toon/Clothing/Daz Originals/Star Explorers/Materials/Boots Male
    • ./People/Genesis 9 Toon/Clothing/Daz Originals/Star Explorers/Materials/Pants
    • ./People/Genesis 9 Toon/Clothing/Daz Originals/Star Explorers/Materials/Tunic 1
    • ./People/Genesis 9 Toon/Clothing/Daz Originals/Star Explorers/Materials/Tunic 2
    • ./People/Genesis 9 Toon/Clothing/Daz Originals/Star Explorers/Materials/Tunic 3
    • ./People/Genesis 9 Toon/Clothing/Daz Originals/Star Explorers/Utilities

DAZ Studio Categories

  • You can find new icons for this product in the following DAZ Studio Categories:
    • Materials » FilaToon » Wardrobe
    • Materials » Wardrobe
    • Poses » By Function » Fits
    • Poses » By Region » Partial Body » Feet
    • Poses » Other » Reset
    • Wardrobe » Footwear
    • Wardrobe » Outfits
    • Wardrobe » Pants
    • Wardrobe » Shirts

Additional Details

  • Readme Notes:
  • General Morph Types
  • The outfit parts of this product load with a selection of morphs and control dials designed to help you with fitting them. The morph categories are as follows:
    • Adjustments: Alter shape and fit of a piece.
    • Styles: Contains shaping morphs for a specific look
  • Please note that several outfit parts load with some morphs options already dialed in. This applies for the wearable preset which already has some style morphs activated. You can dial these back to customize the outfit pieces or to assure a better fit to your figure/pose.
  • The Star Explorers Casual Styles and dForce
  • How to work with the Star Explorers Casual Styles and dForce
  • This product contains a loose tunic piece which can be simulated in dForce.
    • 1. Load G9 into your scene; also load a plane primitive into your scene to act as a collision object for the floor
    • 2. Apply your loose tunic to G9
    • 3. Set up an animation with 51 frames (you can raise this value if you want the piece or pieces to settle and drape more fully)
    • 4. In frame 1, set a keyframe (click on the little key icon with the plus symbol inside, to the far right end of the bottom icon bar) with Genesis in default pose and your freshly loaded simulation ready wearables preset
    • 5. Go to frame 25, select a pose for Genesis, then add a new keyframe
    • 6. Go to the Simulation tab inside DAZ Studio and change the following default settings: Start Bones from Memorized Pose - OFF, Frames To Simulate: Animated (Use Timeline Play Range), Collision Mesh Resolution: Base
    • 7. Hit the “Simulate” Button!
  • For some scenes you can try to reduce the Air Resistance values in the simulation settings (Simulation Settings tab, Enironment Settings). This will help prevent ballooning of the simulated parts and will also help them to settle on the figure earlier.
  • Managing the Wrap Tunic’s Emblem
  • The wraptunic features a rigid emblem ornament which will not deform when your pose or morph your figure. In some cases it may need to be manually adjusted to your chosen pose or morph.
  • The belt’s end tip which sits underneath the emblem can also be adjustet for best fit by using the “Belt Tip Slimmer” or “Belt Tip Wider” morphs which are located under Actor/Styles in your Parameters Tab of the wraptunic.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

7)
The contents of this package are in DAZ Studio Native formats