DAZ Studio Core Action List

The following list outlines the DzAction subclasses that are part of the core application. Be aware that since these classes are not directly exposed to the SDK, they are subject to change at any time in functionality as well as class names. The most likely use of this list is for developers that wish to add a reference to a built in action to a custom menu. Other possible uses might be creating scripts or custom actions that string together multiple built in actions, or execute built in actions as part of their own logic. See the DzAction and DzActionMgr documentation for more information on how to access these actions.

** This list is provided for informational purposes only. These classes are not a part of the DAZ Studio SDK and are subject to change at any time without notice **

Animation
DzAddKeysAction Create Keyframe
DzDeleteKeysAction Delete Keyframe
DzLoopToggleAction Toggle Looping
DzNextFrameAction Step to Next Frame
DzPlayToggleAction Play / Pause
DzPrevFrameAction Step to Previous Frame
DzSkipToNextKeyAction Skip to Next Keyframe
DzSkipToPlayrangeEndAction Skip to Playrange End
DzSkipToPlayrangeStartAction Skip to Playrange Start
DzSkipToPrevKeyAction Skip to Previous Keyframe
 
Camera
DzAimCameraAction Aim the Camera at Selection
DzBackViewAction Activate the Back view camera
DzBottomViewAction Activate the Bottom view camera
DzFrameCameraAction Frame the Camera on Selection
DzFrontViewAction Activate the Front view camera
DzLeftViewAction Activate the Left view camera
DzPerspectiveViewAction Activate the Perspective view camera
DzResetCameraAction Reset Current Camera
DzRightViewAction Activate the Right view camera
DzTopViewAction Activate the Top view camera
 
Content
DzLPDeleteSelectedAction Delete the file(s) that are currently selected in the content tab
DzLPFolderListAction View Content Folders as a List
DzLPFolderTreeAction View Content Folders as a Tree
DzLPLargeIconAction View large icons for content files
DzLPSmallIconAction View small icons for content files
 
Create
DzNewCameraAction Create a new Camera
DzNewDFormerAction Create New D-Former
DzNewDistantLightAction Create a new Distant Light
DzNewNodeAction Create a new Null Node
DzNewPointLightAction Create a new Point Light
DzNewSpotlightAction Create a new Spot Light
DzPrimitiveAction Create a new Primitive
 
DAZ News
DzNPRefreshAction Refresh the DAZ News Tab
 
DAZ Script IDE      **part of the DAZ Script Development Kit**
DzSICloseAction Close the current DAZ Script in the IDE
DzSICloseAllAction Close all currently open DAZ Script files in the IDE
DzSICopyAction Copy the currently selected text in the IDE, of the current DAZ Script
DzSICutAction Cut the currently selected text in the IDE, of the current DAZ Script
DzSIDeleteAction Delete the the currently selected text in the IDE, of the current DAZ Script
DzSIDocsAction Launch the DAZ Script Documentation
DzSIExecuteAction Execute the current DAZ Script in the IDE
DzSIFindAction Launch the find dialog for the current DAZ Script in the IDE
DzSIFindNextAction Find the next occurrence of the find expression in the current DAZ Script, in the IDE
DzSIGotoLineAction Go to a specific line of the current DAZ Script in the IDE
DzSINewAction Create a New DAZ Script in the IDE
DzSIOpenAction Open an existing DAZ Script file in the IDE
DzSIPasteAction Paste the clipbaord text into the current DAZ Script in the IDE, at the position of the cursor
DzSIPreferencesAction Launch the DAZ Script IDE Preferences dialog
DzSIReloadAction Reload the current DAZ Script in the IDE from disk
DzSIReplaceAction Launch the replace dialog for the current DAZ Script in the IDE
DzSISaveAction Save the current DAZ Script in the IDE
DzSISaveAsAction Save the current DAZ Script in the IDE as a new file
DzSISelectAllAction Select all text of the current DAZ Script in the IDE
 
Development      **part of the DAZ Script Development Kit**
DzShaderCompileAction Show the RSL Compile Dialog
 
Edit
DzAudioAction Show the Audio Dialog
DzAutoRefreshImagesAction Toggles automatically checking for updates to image maps
DzBackdropAction Show the Backdrop Dialog
DzCopyAction Copy settings from the primary selection
DzCustomizeAction Customize the Menus and Toolbars
DzDeleteAction Delete the Selected Item(s)
DzDeleteAllCamerasAction Delete All Cameras
DzDeleteAllLightsAction Delete All Lights
DzPasteAction Paste settings to the primary selection
DzPreferencesAction Show the Preferences Dialog
DzRedoAction Redo the Previous Action
DzRefreshImagesAction Check for updates to image maps and reload them as necessary
DzUndoAction Undo the Last Action
 
File
DzExitAction Quit
DzExportAction Export the current Scene
DzImportAction Import an existing file
DzMergeAction Merge an existing file
DzNewAction Create a New File
DzOpenAction Open an existing file
DzSaveAction Save the current Scene
DzSaveAsSceneAction Save As a Scene
 
Help
DzAboutDAZStudioAction Show the About DAZ Studio Dialog
DzAboutHardwareAction Show the About Your Video Card Dialog
DzAboutPluginsAction Show the About Installed Plugins Dialog
DzDAZForumsAction Go to DAZ Forums
DzDAZGalleriesAction Go to DAZ Galleries
DzDAZStudioHelpAction DAZ Studio Help
DzDAZStudioOnlineHelpAction DAZ Studio Online Help
DzDAZTutorialsAction Go to DAZ Tutorials
DzDAZWebSiteAction Go to DAZ Web Site
DzFrequentQuestionsAction Go to FAQ
DzQuickStartAction Launch the DAZ Studio Quick Start Guide
DzReportABugAction Report A Bug
DzWhatsThisAction Activate the interactive 'What's This?' help tool
 
Interface
DzDeleteLayoutAction Delete a custom layout
DzFactoryLayoutAction Restore the factory layout
DzSaveLayoutAction Save the current layout
DzSessionLayoutAction Restore the current session layout
 
Parameters
DzLimitsOffAction Turn Limits Off (Rotations)
DzLimitsOnAction Turn Limits On (Rotations)
DzLockMorphsAction Lock the Morphs
DzLockNodeAction Lock the Selected Node(s)
DzLockTransformsAction Lock the Transforms
DzMemorizeFigureAction Memorize the Selected Figure
DzMemorizeFigureMorphsAction Memorize the Selected Figure's Morphs
DzMemorizeFigurePoseAction Memorize the Selected Figure's Pose
DzMemorizeSelectedItemsAction Memorize the Selected Item(s)
DzMemorizeTransformsAction Memorize the Selected Item(s) Transforms
DzMoveToFloorAction Move the Selected Item(s) to the floor
DzPointAtAction Point At
DzRestoreFigureAction Restore the Selected Figure
DzRestoreFigureMorphsAction Restore the Selected Figure's Morphs
DzRestoreFigurePoseAction Restore the Selected Figure's Pose
DzRestoreSelectedItemsAction Restore the Selected Item(s)
DzRestoreTransformsAction Restore the Selected Item(s) Transforms
DzShowHiddenPropAction Toggle the display of hidden properties in the Parameters tab
DzSymmetryAction Show the Symmetry Dialog
DzUnlockMorphsAction Unlock the Morphs
DzUnlockNodeAction Unlock the Selected Node(s)
DzUnlockTransformsAction Unlock the Transforms
DzZeroFigureAction Zero the Selected Figure
DzZeroFigureMorphsAction Zero the Selected Figure's Morphs
DzZeroFigurePoseAction Zero the Selected Figure's Pose
DzZeroSelectedItemsAction Zero the Selected Item(s)
DzZeroTransformsAction Zero the Selected Item(s) Transforms
 
Render
DzRenderAction Render the current Scene
DzRenderSettingsAction Show the Render Settings Dialog
DzSaveLastRenderAction Save the Last Render
 
Save Filters
DzCameraFilterAction Save as a Camera(s) Preset...
DzLightFilterAction Save as a Light(s) Preset...
DzMaterialsFilterAction Save as a Materials Preset...
DzPoseFilterAction Save as a Pose Preset...
DzShaderFilterAction Save as a Shader Preset...
 
Scene Hierarchy
DzHPCloseAllAction Set all items in the Scene Hierarchy tab to be collapsed, hiding all their children
DzHPCloseSelectedAction Set selected items in the Scene Hierarchy tab to be collapsed, hiding all their children
DzHPExpandAllAction Set all items in the Scene Hierarchy tab to be open, making all their children visible
DzHPExpandSelectedAction Set selected items in the Scene Hierarchy tab to be open, making all their children visible
DzHPInvertSelectionAction Invert the current selection of items in the scene
DzHPNoSortAction Set the items in the Scene Hierarchy tab to be unsorted
DzHPShowCamerasAction Toggle display of cameras on/off in the Scene Hierarchy tab
DzHPShowFiguresAction Toggle display of figures on/off in the Scene Hierarchy tab
DzHPShowLightsAction Toggle display of lights on/off in the Scene Hierarchy tab
DzHPShowObjectsAction Toggle display of objects on/off in the Scene Hierarchy tab
DzHPSortAscendAction Set the items in the Scene Hierarchy tab to be sorted alphabetically in ascending order
DzHPSortDescendAction Set the items in the Scene Hierarchy tab to be sorted alphabetically in ascending order
DzHPTogglePIPAction Toggle the 'Parent In Place' feature on/off for the Scene Hierarchy tab
 
Surfaces
DzSPCloseAllAction Set all items in the Surfaces tab list to be collapsed
DzSPExpandAllAction Set all items in the Surfaces tab list to be expanded
DzSPNoSortAction Set the Surfaces tab list to be unsorted
DzSPShowListAction Toggle the Surface list on/off for the Surfaces tab
DzSPSortAscendAction Set the Surfaces tab list to be sorted ascending
DzSPSortDescendAction Set the Surfaces tab list to be sorted descending
 
Tabs
DzCameraPaneAction Toggle the View pane
DzHelpPaneAction Toggle the Help pane
DzHierarchyPaneAction Toggle the Scene pane
DzInfoPaneAction Toggle the Scene Info pane
DzLibraryPaneAction Toggle the Content pane
DzNewsPaneAction Toggle the New at DAZ pane
DzPropertiesPaneAction Toggle the Parameters pane
DzScriptPaneAction Toggle the DAZ Script IDE pane      **part of the DAZ Script Development Kit**
DzShaderPaneAction Toggle the Surfaces pane
DzTimePaneAction Toggle the Timeline pane
DzToolPaneAction Toggle the Tool pane
 
View Tools
DzEasyPosingToolAction Activate the Power Pose Tool
DzMaterialPickToolAction Activate the Surface Selection Tool
DzNextToolAction Activate the Next Tool
DzPickToolAction Activate the Node Selection Tool
DzPreviousToolAction Activate the Previous Tool
DzRotateToolAction Activate the Rotate Tool
DzScaleToolAction Activate the Scale Tool
DzSpotRenderToolAction Activate the Spot Render Tool
DzTranslateToolAction Activate the Translate Tool
 
Viewport Drawstyles
DzHiddenLineStyleAction Sets the contents of the active viewport to be drawn in hidden line mode.
DzLitWireframeStyleAction Sets the contents of the active viewport to be drawn in lit wire-frame mode.
DzSmoothShadedStyleAction Sets the contents of the active viewport to be drawn in solid shaded mode.
DzSolidBoxStyleAction Sets the contents of the active viewport to be drawn in solid shaded bounding box mode.
DzTexturedStyleAction Sets the contents of the active viewport to be drawn in texture shaded mode.
DzWireBoxStyleAction Sets the contents of the active viewport to be drawn in wire-frame bounding box mode.
DzWireShadedStyleAction Sets the contents of the active viewport to be drawn in solid shaded with wire-frame mode.
DzWireTexturedStyleAction Sets the contents of the active viewport to be drawn in texture shaded with wire-frame mode.
DzWireframeStyleAction Sets the contents of the active viewport to be drawn in wire-frame mode.
 
Viewport Layout
Dz2Bottom1TopAction Switch to 2 Bottom, 1 Top View Mode
Dz2Left1RightAction Switch to 2 Left, 1 Right View Mode
Dz2Right1LeftAction Switch to 2 Right, 1 Left View Mode
Dz2Top1BottomAction Switch to 2 Top, 1 Bottom View Mode
Dz3Bottom1TopAction Switch to 3 Bottom, 1 Top View Mode
Dz3Left1RightAction Switch to 3 Left, 1 Right View Mode
Dz3Right1LeftAction Switch to 3 Right, 1 Left View Mode
Dz3Top1BottomAction Switch to 3 Top, 1 Bottom View Mode
DzFourViewsAction Switch to Quad View Mode
DzSideBySideAction Switch to Side by Side View Mode
DzSingleViewAction Switch to Single View Mode
DzTopAndBottomAction Switch to Top and Bottom View Mode


Generated on Thu Sep 24 12:21:07 2009

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