DzScriptedRenderer Member List

This is the complete list of members for DzScriptedRenderer, including all inherited members.

aboutToRender(DzRenderer renderer)DzRenderer [signal]
cameraProject(DzCamera camera, Number width, Number height)DzScriptedRenderer
compileShader(String shaderPath)DzRenderer
continueAfterPreProcess()DzScriptedRenderer
createLight(DzLight light, String shadowMap)DzScriptedRenderer
customRender(DzRenderHandler handler, DzCamera camera, Array lights, Array nodes, DzRenderOptions opt)DzRenderer
deleteFiles(Array files)DzScriptedRenderer
doDefaultDisplay()DzScriptedRenderer
doDefaultShadowPass(DzRenderOptions options, DzCamera camera, String dir, Boolean reuse)DzScriptedRenderer
doDefaultShadowPass(DzRenderOptions options, DzCamera camera, DzLight light, String dir, Boolean reuse)DzScriptedRenderer
doDefaultShadowPassEnd(DzRenderOptions options, DzCamera camera, DzLight light)DzScriptedRenderer
doDefaultShadowPassPrep(DzRenderOptions options, DzCamera camera, DzLight light, String dir, Boolean reuse)DzScriptedRenderer
DzScriptedRenderer()DzScriptedRenderer
getCurrentNode()DzRenderer
getDisplacementPreProcessScript()DzScriptedRenderer
getFilterFunction(DzRenderOptions::PixelFilter filterType)DzRenderer
getHandler()DzScriptedRenderer
getLight(Number index)DzScriptedRenderer
getLightCount()DzScriptedRenderer
getLightPreProcessScript()DzScriptedRenderer
getLightsToRender()DzScriptedRenderer
getName()DzRenderer
getNode(Number index)DzScriptedRenderer
getNodeCount()DzScriptedRenderer
getNodesToRender()DzScriptedRenderer
getNumIlluminateHandels()DzScriptedRenderer
getPropertyHolder()DzScriptedRenderer
getRenderScript()DzScriptedRenderer
getShaderCompilerPath()DzScriptedRenderer
getShaderExtension()DzRenderer
getShaderFileName(String shaderName)DzRenderer
getShaderInfo(String shaderPath)DzRenderer
getShaderPath(String shaderName, Boolean withExtension=true)DzRenderer
getShaderSearchPaths()DzRenderer
getSurfacePreProcessScript()DzScriptedRenderer
getTextureUtilityPath()DzRenderer
imagePrepared(DzTexture img, String filename)DzRenderer [signal]
isRendering()DzRenderer
killRender()DzRenderer
prepareImage(DzTexture img, String filename)DzRenderer
processShaderName(String shaderName)DzRenderer
removeLight(Number index)DzScriptedRenderer
removeNode(Number index)DzScriptedRenderer
render(DzRenderHandler handler, DzCamera camera, DzRenderOptions opt)DzRenderer
renderBackDrop(DzBackdrop backdrop, Number width, Number height)DzScriptedRenderer
renderFinished(DzRenderer renderer)DzRenderer [signal]
renderNode(DzNode node)DzScriptedRenderer
riAreaLightSource(String name, Array tokens, Array params)DzScriptedRenderer
riAtmosphere(String name, Array tokens, Array params)DzScriptedRenderer
riAttribute(String name, Array tokens, Array params)DzScriptedRenderer
riAttributeBegin()DzScriptedRenderer
riAttributeEnd()DzScriptedRenderer
riBegin(String ribPath) (defined in DzScriptedRenderer)DzScriptedRenderer
riClipping(Number hither, Number yon)DzScriptedRenderer
riColor(Color Cs)DzScriptedRenderer
riConcatTransform(DzMatrix4 transform)DzScriptedRenderer
riCoordinateSystem(String space)DzScriptedRenderer
riCoordSysTransform(String space)DzScriptedRenderer
riCropWindow(Number xmin, Number xmax, Number ymin, Number ymax)DzScriptedRenderer
riDeclare(String name, String declaration)DzScriptedRenderer
riDepthOfField(Number fstop, Number focallength, Number focaldistance)DzScriptedRenderer
riDetailRange(Number minvis, Number lowtran, Number uptran, Number maxvis)DzScriptedRenderer
riDisplacement(String name, Array tokens, Array params)DzScriptedRenderer
riDisplay(String name, String type, String mode, Array tokens, Array params)DzScriptedRenderer
riEndWorld(String message) (defined in DzScriptedRenderer)DzScriptedRenderer
riExposure(Number gain, Number gamma)DzScriptedRenderer
riExterior(String name, Array tokens, Array params)DzScriptedRenderer
riFormat(Number xres, Number yres, Number aspect)DzScriptedRenderer
riFrameAspectRatio(Number aspect)DzScriptedRenderer
riGeometricApproximation(String type, Number value)DzScriptedRenderer
riHider(String type, Array tokens, Array params)DzScriptedRenderer
riIdentity()DzScriptedRenderer
riIlluminate(Number light, Boolean onoff)DzScriptedRenderer
riImager(String name, Array tokens, Array params)DzScriptedRenderer
riInterior(String name, Array tokens, Array params)DzScriptedRenderer
riLightSource(String name, Array tokens, Array params)DzScriptedRenderer
riMakeBump(String pic, String tex, String swrap, String twrap, DzRenderOptions::PixelFilter filterType, Number swidth, Number twidth, Array tokens, Array params)DzScriptedRenderer
riMakeCubeFaceEnvironment(String px, String nx, String py, String ny, String pz, String nz, String tex, Number fov, DzRenderOptions::PixelFilter filterType, Number swidth, Number twidth, Array tokens, Array params)DzScriptedRenderer
riMakeLatLongEnvironment(String pic, String tex, DzRenderOptions::PixelFilter filterType, Number swidth, Number twidth, Array tokens, Array params)DzScriptedRenderer
riMakeShadow(String pic, String tex, Array tokens, Array params)DzScriptedRenderer
riMakeTexture(String pic, String tex, String swrap, String twrap, DzRenderOptions::PixelFilter filterType, Number swidth, Number twidth, Array tokens, Array params)DzScriptedRenderer
riMatte(Boolean onoff)DzScriptedRenderer
riOpacity(Color Os)DzScriptedRenderer
riOption(String name, Array tokens, Array params)DzScriptedRenderer
riOrientation(String orientation)DzScriptedRenderer
riPerspective(Number fov)DzScriptedRenderer
riPixelFilter(DzRenderOptions::PixelFilter filterType, Number xwidth, Number ywidth)DzScriptedRenderer
riPixelSamples(Number xsamples, Number ysamples)DzScriptedRenderer
riPixelVariance(Number variation)DzScriptedRenderer
riProjection(String name, Array tokens, Array params)DzScriptedRenderer
riQuantize(String type, Number one, Number qmin, Number qmax, Number ampl)DzScriptedRenderer
riRelativeDetail(Number relativedetail)DzScriptedRenderer
riReverseOrientation()DzScriptedRenderer
riRotate(Number angle, Number dx, Number dy, Number dz)DzScriptedRenderer
riScale(Number dx, Number dy, Number dz)DzScriptedRenderer
riScreenWindow(Number left, Number right, Number bot, Number top)DzScriptedRenderer
riShadingInterpolation(String type)DzScriptedRenderer
riShadingRate(Number size)DzScriptedRenderer
riShutter(Number smin, Number smax)DzScriptedRenderer
riSides(Number nsides)DzScriptedRenderer
riSkew(Number angle, Number dx1, Number dy1, Number dz1, Number dx2, Number dy2, Number dz2)DzScriptedRenderer
riSurface(String name, Array tokens, Array params)DzScriptedRenderer
riTransform(DzMatrix4 transform)DzScriptedRenderer
riTransformBegin()DzScriptedRenderer
riTransformEnd()DzScriptedRenderer
riTranslate(Number dx, Number dy, Number dz)DzScriptedRenderer
riWorldBegin()DzScriptedRenderer
setBackgroundColor(Color color)DzScriptedRenderer
setContinueAfterPreProcess(Boolean shouldContinue)DzScriptedRenderer
setCropWindow(DzRenderHandler handler)DzScriptedRenderer
setDisplacementPreProcessScript(String filename)DzScriptedRenderer
setIsShadowPass(Boolean onOff)DzScriptedRenderer
setLightPreProcessScript(String filename)DzScriptedRenderer
setRenderScript(String filename)DzScriptedRenderer
setSurfacePreProcessScript(String filename)DzScriptedRenderer


Generated on Thu Sep 24 12:21:15 2009

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