Classes | |
class | DzDefaultMaterial |
Standard implementation of DzMaterial. More... | |
class | DzDFormModifier |
The Modifier component of a DForm. More... | |
class | DzFace |
Base class for faces. More... | |
class | DzFaceGroup |
A collection of faces. More... | |
class | DzGeometry |
The base class for all mesh or geometry type objects. More... | |
class | DzHalfEdge |
Represents a segment on a face between two vertices. More... | |
class | DzMap |
Base class for all property value maps. Meshes can have any number of maps of various types. More... | |
class | DzMaterial |
Base class for all material/surface types. More... | |
class | DzModifier |
Base class of all local space Modifiers. More... | |
class | DzMorph |
A displacement map for a mesh. Otherwise known as a morph target. More... | |
class | DzMorphDeltas |
Class containing the actual values for morph displacement. More... | |
class | DzMRMMesh |
A specialized polygon mesh that supports multiple levels of detail. DzMRMMesh supports multiple levels of detail through multiple facet sets. Like a normal polygon mesh, it has a single vertex list, however, it has multiple facet lists, only one of which can be active at a time. More... | |
class | DzMRMShape |
A specialized shape that supports DzMRMMesh geometries. DzMRMShape provides the user control necessary for changing between levels of detail on a DzMRMMesh. More... | |
class | DzObject |
The main object class. More... | |
class | DzPBuffer |
Class that encapsulates an OpenGL P-Buffer rendering context. More... | |
class | DzPolygon |
Represents a general polygon - assumed to have 3 or more edges. More... | |
class | DzPolyMesh |
A general polygon mesh. More... | |
class | DzPolyShape |
DzShape subclass for polygonal mesh geometry. More... | |
class | DzPoserBendParam |
Encapsulates a bending poser binding. More... | |
class | DzPoserCurve |
Encapsulates a poser curve binding. More... | |
class | DzPoserJoint |
A Modifier which applies Poser joint parameters / mesh binding. More... | |
class | DzPoserJointParam |
Base class for a poser joint binding. More... | |
class | DzPoserJointSphere |
NEED BRIEF. More... | |
class | DzPoserSmoothScale |
Encapsulates a smooth-scale poser binding. More... | |
class | DzPoserTwistParam |
Encapsulates a twisting poser binding. More... | |
class | DzQuad |
Represents a quadrilateral face. More... | |
class | DzShape |
A container class for a geometry and related materials, etc. More... | |
class | DzSubDBase |
Base class for subdivision shapes. More... | |
class | DzSubDFigure |
A subdivision shape for figures. More... | |
class | DzSubDFigureObject |
A specialized DzObject for subdivision figures. More... | |
class | DzSubDGroup |
A facet group for subdivision surface meshes. More... | |
class | DzSubDMesh |
A subdivision surface mesh. More... | |
class | DzSubDProp |
A subdivision shape for simple objects. More... | |
class | DzSubDShape |
A general subdivision shape. More... | |
class | DzTriangle |
Represents a triangular face. More... | |
class | DzVertexGroup |
A collection of vertices. More... | |
class | DzVertexMap |
Implements a map with one value per vertex, as well as supporting discontinuous values. This class maps an arbitrary numeric value to a vertex in the geometry. It should always contain at a minimum one value per vertex. It also supports discontinuous vertex maps - where different facets can have diferent values for the same vertex. More... | |
class | DzVertexMesh |
Base class for meshes that have a list of vertices. More... | |
class | DzWeightMap |
Vertex weights for a poser joint binding. More... | |
class | DzWSModifier |
Base class of all world space Modifiers. More... |