Object and Geometry Objects

Host objects which store and manipulate representations of geometry. More...

Classes

class  DzDefaultMaterial
 Standard implementation of DzMaterial. More...
class  DzDFormModifier
 The Modifier component of a DForm. More...
class  DzFace
 Base class for faces. More...
class  DzFaceGroup
 A collection of faces. More...
class  DzGeometry
 The base class for all mesh or geometry type objects. More...
class  DzHalfEdge
 Represents a segment on a face between two vertices. More...
class  DzMap
 Base class for all property value maps. Meshes can have any number of maps of various types. More...
class  DzMaterial
 Base class for all material/surface types. More...
class  DzModifier
 Base class of all local space Modifiers. More...
class  DzMorph
 A displacement map for a mesh. Otherwise known as a morph target. More...
class  DzMorphDeltas
 Class containing the actual values for morph displacement. More...
class  DzMRMMesh
 A specialized polygon mesh that supports multiple levels of detail. DzMRMMesh supports multiple levels of detail through multiple facet sets. Like a normal polygon mesh, it has a single vertex list, however, it has multiple facet lists, only one of which can be active at a time. More...
class  DzMRMShape
 A specialized shape that supports DzMRMMesh geometries. DzMRMShape provides the user control necessary for changing between levels of detail on a DzMRMMesh. More...
class  DzObject
 The main object class. More...
class  DzPBuffer
 Class that encapsulates an OpenGL P-Buffer rendering context. More...
class  DzPolygon
 Represents a general polygon - assumed to have 3 or more edges. More...
class  DzPolyMesh
 A general polygon mesh. More...
class  DzPolyShape
 DzShape subclass for polygonal mesh geometry. More...
class  DzPoserBendParam
 Encapsulates a bending poser binding. More...
class  DzPoserCurve
 Encapsulates a poser curve binding. More...
class  DzPoserJoint
 A Modifier which applies Poser joint parameters / mesh binding. More...
class  DzPoserJointParam
 Base class for a poser joint binding. More...
class  DzPoserJointSphere
 NEED BRIEF. More...
class  DzPoserSmoothScale
 Encapsulates a smooth-scale poser binding. More...
class  DzPoserTwistParam
 Encapsulates a twisting poser binding. More...
class  DzQuad
 Represents a quadrilateral face. More...
class  DzShape
 A container class for a geometry and related materials, etc. More...
class  DzSubDBase
 Base class for subdivision shapes. More...
class  DzSubDFigure
 A subdivision shape for figures. More...
class  DzSubDFigureObject
 A specialized DzObject for subdivision figures. More...
class  DzSubDGroup
 A facet group for subdivision surface meshes. More...
class  DzSubDMesh
 A subdivision surface mesh. More...
class  DzSubDProp
 A subdivision shape for simple objects. More...
class  DzSubDShape
 A general subdivision shape. More...
class  DzTriangle
 Represents a triangular face. More...
class  DzVertexGroup
 A collection of vertices. More...
class  DzVertexMap
 Implements a map with one value per vertex, as well as supporting discontinuous values. This class maps an arbitrary numeric value to a vertex in the geometry. It should always contain at a minimum one value per vertex. It also supports discontinuous vertex maps - where different facets can have diferent values for the same vertex. More...
class  DzVertexMesh
 Base class for meshes that have a list of vertices. More...
class  DzWeightMap
 Vertex weights for a poser joint binding. More...
class  DzWSModifier
 Base class of all world space Modifiers. More...

Detailed Description

Host objects which store and manipulate representations of geometry.


Generated on Thu Sep 24 12:21:09 2009

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