DzQuat() | DzQuat | |
DzQuat(DzQuat quat) | DzQuat | |
DzQuat(Number q0, Number q1, Number q2, Number q3) | DzQuat | |
getValue(Number axis0, Number axis1, Number axis2) | DzQuat | |
getXAxis() | DzQuat | |
getYAxis() | DzQuat | |
getZAxis() | DzQuat | |
inverse() | DzQuat | |
invert() | DzQuat | |
isIdentity() | DzQuat | |
makeClosest(DzQuat rot) | DzQuat | |
makeIdentity() | DzQuat | |
multiply(DzQuat rot) | DzQuat | |
multVec(DzVec3 vec) | DzQuat | |
normalize() | DzQuat | |
scaleAngle(Number scaleFactor) | DzQuat | |
setValue(Number q0, Number q1, Number q2, Number q3) | DzQuat | |
setValue(DzVec3 axis, Number radians) | DzQuat | |
setValue(Number axis, Number radians) | DzQuat | |
setValue(Number axis0, Number axis1, Number axis2, DzVec3 angles) | DzQuat | |
w | DzQuat | |
x | DzQuat | |
y | DzQuat | |
z | DzQuat | |