Inheritance diagram for DzDefaultMaterial:
DzDefaultMaterial::DzDefaultMaterial | ( | ) |
Default Constructor.
Color DzDefaultMaterial::getAmbientColor | ( | ) |
DzFloatProperty DzDefaultMaterial::getAmbientColorControl | ( | ) |
DzTexture DzDefaultMaterial::getAmbientColorMap | ( | ) |
Number DzDefaultMaterial::getAmbientStrength | ( | ) |
DzFloatProperty DzDefaultMaterial::getAmbientStrengthControl | ( | ) |
DzTexture DzDefaultMaterial::getAmbientValueMap | ( | ) |
DzFloatProperty DzDefaultMaterial::getBumpControl | ( | ) |
DzTexture DzDefaultMaterial::getBumpMap | ( | ) |
Number DzDefaultMaterial::getBumpMax | ( | ) |
DzFloatProperty DzDefaultMaterial::getBumpMaxControl | ( | ) |
Number DzDefaultMaterial::getBumpMin | ( | ) |
DzFloatProperty DzDefaultMaterial::getBumpMinControl | ( | ) |
Number DzDefaultMaterial::getBumpStrength | ( | ) |
DzFloatProperty DzDefaultMaterial::getDiffuseColorControl | ( | ) |
Number DzDefaultMaterial::getDiffuseStrength | ( | ) |
DzFloatProperty DzDefaultMaterial::getDiffuseStrengthControl | ( | ) |
DzTexture DzDefaultMaterial::getDiffuseValueMap | ( | ) |
DzFloatProperty DzDefaultMaterial::getDisplacementControl | ( | ) |
DzTexture DzDefaultMaterial::getDisplacementMap | ( | ) |
Number DzDefaultMaterial::getDisplacementMax | ( | ) |
DzFloatProperty DzDefaultMaterial::getDisplacementMaxControl | ( | ) |
Number DzDefaultMaterial::getDisplacementMin | ( | ) |
DzFloatProperty DzDefaultMaterial::getDisplacementMinControl | ( | ) |
Number DzDefaultMaterial::getDisplacementStrength | ( | ) |
DzFloatProperty DzDefaultMaterial::getGlossinessControl | ( | ) |
Number DzDefaultMaterial::getGlossinessStrength | ( | ) |
DzTexture DzDefaultMaterial::getGlossinessValueMap | ( | ) |
Number DzDefaultMaterial::getHorizontalOffset | ( | ) |
DzFloatProperty DzDefaultMaterial::getHorizontalOffsetControl | ( | ) |
Number DzDefaultMaterial::getHorizontalTiles | ( | ) |
DzFloatProperty DzDefaultMaterial::getHorizontalTilesControl | ( | ) |
Number DzDefaultMaterial::getIndexOfRefraction | ( | ) |
DzFloatProperty DzDefaultMaterial::getIndexOfRefractionControl | ( | ) |
DzBoolProperty DzDefaultMaterial::getMultThroughOpacityControl | ( | ) |
DzImageProperty DzDefaultMaterial::getNormalValueMapControl | ( | ) |
DzFloatProperty DzDefaultMaterial::getOpacityControl | ( | ) |
Color DzDefaultMaterial::getReflectionColor | ( | ) |
DzFloatProperty DzDefaultMaterial::getReflectionColorControl | ( | ) |
DzTexture DzDefaultMaterial::getReflectionMap | ( | ) |
Number DzDefaultMaterial::getReflectionStrength | ( | ) |
DzFloatProperty DzDefaultMaterial::getReflectionStrengthControl | ( | ) |
DzTexture DzDefaultMaterial::getReflectionValueMap | ( | ) |
Color DzDefaultMaterial::getRefractionColor | ( | ) |
DzFloatProperty DzDefaultMaterial::getRefractionColorControl | ( | ) |
DzTexture DzDefaultMaterial::getRefractionColorMap | ( | ) |
Number DzDefaultMaterial::getRefractionStrength | ( | ) |
DzFloatProperty DzDefaultMaterial::getRefractionStrengthControl | ( | ) |
DzTexture DzDefaultMaterial::getRefractionValueMap | ( | ) |
Color DzDefaultMaterial::getSpecularColor | ( | ) |
DzFloatProperty DzDefaultMaterial::getSpecularColorControl | ( | ) |
DzTexture DzDefaultMaterial::getSpecularColorMap | ( | ) |
Number DzDefaultMaterial::getSpecularStrength | ( | ) |
DzFloatProperty DzDefaultMaterial::getSpecularStrengthControl | ( | ) |
DzTexture DzDefaultMaterial::getSpecularValueMap | ( | ) |
Number DzDefaultMaterial::getSurfaceType | ( | ) |
DzFloatProperty DzDefaultMaterial::getSurfaceTypeControl | ( | ) |
Number DzDefaultMaterial::getVerticalOffset | ( | ) |
DzFloatProperty DzDefaultMaterial::getVerticalOffsetControl | ( | ) |
Number DzDefaultMaterial::getVerticalTiles | ( | ) |
DzFloatProperty DzDefaultMaterial::getVerticalTilesControl | ( | ) |
Boolean DzDefaultMaterial::isMultThroughOpacity | ( | ) |
Boolean DzDefaultMaterial::needsTangentSpaceParams | ( | ) |
void DzDefaultMaterial::setAmbientColor | ( | Color | color | ) |
Set the ambient color for this material.
color | The new ambient color for the material. |
void DzDefaultMaterial::setAmbientColorMap | ( | DzTexture | img | ) |
Set the ambient color map for this material.
img | The new ambient color map for the material. |
void DzDefaultMaterial::setAmbientStrength | ( | Number | val | ) |
Set the ambient strength for this material.
val | The new ambient strength for the material. |
void DzDefaultMaterial::setAmbientValueMap | ( | DzTexture | img | ) |
Set the ambient strength map for this material.
img | The new ambient strength map for this material. |
void DzDefaultMaterial::setBumpMap | ( | DzTexture | img | ) |
Set the map for the bump strength channel.
img | The new bump map for this material. |
void DzDefaultMaterial::setBumpMax | ( | Number | val | ) |
void DzDefaultMaterial::setBumpMin | ( | Number | val | ) |
void DzDefaultMaterial::setBumpStrength | ( | Number | val | ) |
Set the bump strength for this material.
val | The new bump strength for this material. |
void DzDefaultMaterial::setDiffuseStrength | ( | Number | val | ) |
Set the diffuse strength for this material.
val | The new diffuse strength for the material. |
void DzDefaultMaterial::setDiffuseValueMap | ( | DzTexture | img | ) |
Set the diffuse strength map for this material.
img | The new diffuse strength map for the material. |
void DzDefaultMaterial::setDisplacementMap | ( | DzTexture | img | ) |
Set the displacement map for this material.
img | The new displacement map for the material. |
void DzDefaultMaterial::setDisplacementMax | ( | Number | val | ) |
Set the maximum displacement for this material.
val | The new maximum displacement for this material. |
void DzDefaultMaterial::setDisplacementMin | ( | Number | val | ) |
Set the minimum displacement for this material.
val | The new minimum displacement for this material. |
void DzDefaultMaterial::setDisplacementStrength | ( | Number | val | ) |
Set the displacement strength for this material.
val | The new displacement strength for this material |
void DzDefaultMaterial::setGlossinessStrength | ( | Number | size | ) |
Set glossiness for this material.
size | The new highlight size (glossiness) for the material. |
void DzDefaultMaterial::setGlossinessValueMap | ( | DzTexture | img | ) |
Set glossiness value map for this material.
img | A pointer to the new glossiness value map for the material. NULL to clear the map. |
void DzDefaultMaterial::setHorizontalTiles | ( | Number | tiles | ) |
Set the horizontal tiling for the material
tiles | The number of horizontal tiles for the material |
void DzDefaultMaterial::setIndexOfRefraction | ( | Number | val | ) |
Set the index of refraction for this material.
val | The new index of refraction for the material. |
void DzDefaultMaterial::setMultThroughOpacity | ( | Boolean | onOff | ) |
Set the multiply through opacity parameter. If true, Specular highlights are multiplied through the opacity of the material (i.e. a transparent material will not show specular highlights). If false, specular highlights can contribute to the local opacity of the material (i.e. transparent objects show highlights)
onOff | Whether or not specularity is multiplied through opacity. |
void DzDefaultMaterial::setNormalValueMap | ( | DzTexture | img | ) |
Set the normal map for this material.
img | A pointer to the new map map for the material. NULL to clear the map. |
void DzDefaultMaterial::setReflectionColor | ( | Color | color | ) |
Set the reflection color for this material.
color | The new reflection color for the material. |
void DzDefaultMaterial::setReflectionMap | ( | DzTexture | img | ) |
Set the reflection map for this material.
img | The new reflection map for the material. |
void DzDefaultMaterial::setReflectionStrength | ( | Number | val | ) |
Set the reflection strength for this material.
val | The new reflection strength for the material. |
void DzDefaultMaterial::setReflectionValueMap | ( | DzTexture | img | ) |
Set reflection strength map for this material.
The | new reflection strength map for the material. |
void DzDefaultMaterial::setRefractionColor | ( | Color | color | ) |
Set the refraction color for this material.
color | The new refraction color for the material. |
void DzDefaultMaterial::setRefractionColorMap | ( | DzTexture | img | ) |
Set the refraction color map for this material.
img | The new refraction color map for the material. |
void DzDefaultMaterial::setRefractionStrength | ( | Number | val | ) |
Set the refraction strength for this material.
val | The new refraction strength for the material. |
void DzDefaultMaterial::setRefractionValueMap | ( | DzTexture | img | ) |
Set the refraction strength map for this material.
img | A pointer to the new refraction strength map for the material. NULL to clear the map. |
void DzDefaultMaterial::setSpecularColor | ( | Color | color | ) |
Set base specular color for this material.
color | The new specular color for the material |
void DzDefaultMaterial::setSpecularColorMap | ( | DzTexture | img | ) |
Set the specular color map for this material.
img | A pointer to the new specular color map for the material. NULL to clear the map. |
void DzDefaultMaterial::setSpecularStrength | ( | Number | size | ) |
Set base specular strength for this material.
size | The new specular strength for the material. |
void DzDefaultMaterial::setSpecularValueMap | ( | DzTexture | img | ) |
Set specular strength map for this material.
img | A pointer to the new specular strength map for the material. NULL to clear the map. |
void DzDefaultMaterial::setSurfaceType | ( | Number | val | ) |
Set the surface type for this material.
val | The index of the surface type for the material. |
void DzDefaultMaterial::setVerticalOffset | ( | Number | offset | ) |
Set the vertical offset for the material
tiles | The value of the vertical offset in each tile for the material |
void DzDefaultMaterial::setVerticalTiles | ( | Number | tiles | ) |
Set the vertical tiling for the material
tiles | The number of vertical tiles for the material. |