Inheritance diagram for DzDrawStyle:
Enumerations | |
enum | ShadeStyle { WIRE_BOX, SOLID_BOX, WIREFRAME, LIT_WIREFRAME, HIDDEN_LINE, WIRE_SHADED, SMOOTH_SHADED, WIRE_TEXTURED, TEXTURED, GLSL_SHADER, UNSHADED, PICKING } |
Properties | |
Boolean | drawCuesDefault |
Boolean | drawObjectsOnly |
Boolean | drawShadowCastersOnly |
Boolean | isUserStyle |
Boolean | renderQuality |
Methods | |
DzSceneShader | shader () |
ShadeStyle | shadeStyle () |
A list of shading styles for rendering scene objects in OpenGL
DzSceneShader DzDrawStyle::shader | ( | ) |
ShadeStyle DzDrawStyle::shadeStyle | ( | ) |
Whether or not visual cues (such as bounding boxes for selected nodes) should be drawn when appropriate.
Whether or not only objects should be drawn
Whether or not only shadow casters should be drawn
Read-Only - Whether or not the style is a user style
Whether or not the draw is render quality.