Figure Metrics is an add-on script for Measure Metrics that allows you to quickly see and customize the measurements of your figure. Need your figure to be a curvy “36-26-38”? Enter your desired measurements into the form and the figure changes to meet those measurements. Want to adjust the figure's height? Enter that measurement and go.
The great thing about Figure Metrics, is that it will work on any figure with Measure Metrics nodes. You are not limited to the Genesis series alone. Measure the DAZ Horse 2, or Michael 4. You can even save presets to re-use later.
In order to use the Figure Metrics script, you will need a figure with at least one associated [distance based] Measure Metrics node, in your scene. The Figure Metrics content includes several presets to get you started. Below is a step by step guide that makes use of the included content. We'll also show you how to create your own.
It is recommended that you be familiar with navigating DAZ Studio, and how to use Measure Metrics. If you need a refresher, please see the Using Measure Metrics article. This article will cover the following:
In order to use the Figure Metrics script, you must first be using DAZ Studio version 4.6.2.118 (or higher). You will also need to have the Measure Metrics plugin installed, as Figure Metrics depends on new node types provided by the plugin in order obtain the measurements of your figure.
The Figure Metrics package provides the following:
Usage of the Figure Metrics script is fairly simple. We have included several presets to get you started.
You will also see a “Pose” preset - provided for those instances where you are creating your own measurement rigs. It is a simple base pose used for easy measuring of the figure. This pose is applied to your figure by default when you use any of the included Wearable(s) Presets.
Once you have applied the preset of your choice, you will have access to the various measurement nodes in the Measure Metrics pane, as well as the Scene pane. Refer to the Measure Metrics article if you need more information on using the base plugin.
Continue on to the next section to learn how to change your figure's measurements to the customized values you choose.
Figure Metrics allows us to set measurements and create custom presets. To do this, we will first need a figure. We are using Genesis 2 Female for our example.
You should see the following nodes in the Measure Metrics pane, as well as the Scene pane. You may need to expand the listview in the Scene pane to see everything.
Note: The nodes will be parented to your figure, and show the figure's current measurements. By default, these will be set to centimeters (cm). You can change the unit of measure to whatever you are comfortable using. You may also notice, applying the preset changes the figure's pose to a neutral one, suited for measuring.
Next, launch the Figure Metrics script found in the “Utilities > Measure Metrics” category of your Smart Content pane, or in “Scripts > Utilities” in the Content Library pane.
Once you run the script, you should have access to a dialog like the one to the left, which is where you will set and customize your figure's measurements. The sort order of the nodes listed will follow the sort order of the Measure Metrics pane.
Keep in mind, if you have any nodes “hidden” in the Measure Metrics pane, they will also be hidden in the script's dialog as well. This can help keep things from becoming cluttered if you are using a large number of nodes in your project. This works the other way as well. If you are missing nodes you expect to see when you run the script, make sure you didn't previously hide them. If so, you will need to close the script, un-hide the appropriate node(s) and re-run the script.
Now we are ready to adjust our figure's measurements. If you try to change measurements at this point, nothing will happen. You need to check the box next to each measurement you want to adjust (or keep).
Before we do this, let's switch to the “Configuration” page and inspect the setup. Notice that each “node” and it's corresponding “property” have a value.
Note: If you check the ”Advanced Options” option, you can set tolerance values to further tweak your measurement accuracy.
Once you are finished looking around, simply move your cursor away from the popup window, and you will be back on the main Configuration page. Go ahead and switch back to the “Measurements” page now. If you create your own nodes, you will need to set each measurement property like we saw on the “Configuration” page, or you will not get a check box or be able to edit that measurement. Now let's edit our measurements:
Notice that our figure got slightly shorter, and has a larger bust line. You can adjust any measurement on your figure following these same steps. Add Measure Metric nodes, configure their properties and adjust the measurements.
If you have a preset you want to use over again in the future, then save it out in the Figure Metrics script window.
You will now have a preset in the drop-down that you can quickly apply whenever you want. This is good when you have a set up you want to use in a different project. Or when you have a character preset and want to use a different measurement set. Instead of saving several copies of a character, each with the same measurements, just save the preset and apply it to any character you are using.
Figure Metrics is a useful tool for creating customized figures based on precise measurements. By saving out presets, you can use same measurement nodes for other figures. Using Figure Metrics hand-in-hand with the powerful Measure Metrics plugin gives you the ability to find and apply measurements consistently throughout your projects.
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