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The Initiative: Vault

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Product Name: The Initiative: Vault
Product ID: 91002
Published Artist(s): Lantios
Created By: N/A
Release Date: 2023-08-05

Product Information

  • Required Products: None

The Initiative: Vault opens its doors, allowing new clients to store precious objects inside its alcoves.

Curves define the space, from the vaulted ceilings and large staircases that sweep through the interior.

Carved out from a crystal cavern, the environment comes with three cavern variations for allowing different levels of natural light inside the space. Lightstrips create dynamic lighting that can be fully customized with included shader presets.

Four variations for the alcoves allow the user to combine other Initiative components to create a more seamless look and add variety to the space.

The set comes with render presets and cameras to speed up working within the environment.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

The Initiative: Vault

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Props:Lantios:TIVault:Cameras”
    • “Props:Lantios:TIVault:Materials”
    • “Props:Lantios:TIVault:Materials:Alcoves”
    • “Props:Lantios:TIVault:Props”
    • “Props:Lantios:TIVault:Render Presets”
    • “Props:Lantios:TIVault:Shaders:Emissive Colors”
    • “Props:Lantios:TIVault:Shaders:Emissive Strength”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Cameras”
    • “Documents”
    • “Environments:Architecture:Interior”
    • “Materials:Iray:Architecture”
    • “Props:Architecture”
    • “Render-Settings:Iray”
    • “Shaders:Iray:Emissive”

Additional Details

  • Door visibility is OFF by default.
  • Cave Loop Open visibility is ON by default, user can find it and other variations nested under “Ceiling” and turn on whichever they want.
  • An alcove per level is saved with the pivot point set in a way to be able to rotate them alongside the vault wall in the back (increments of 7.287493 in either direction will align them with the wall and floor sections).
  • When loading the !Complete preset, the default DAZ camera loads at the entrance of the Vault. If you render using the included render presets, you must be inside the vault or use one of the included cameras, otherwise, the render will look blown out.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats